Null OPS
A tactical extraction shooter where every round is a gamble. Bring loadouts in, try to bring them out. High lethality, slow movement, fast decisions — built for players who actually plan before they push.
Nullcode is a small Roblox studio working on two original experiences. We hire on revenue share — when the game makes money, you do too.
Three devs, soon five. No managers, no fluff, no Discord drama. Everyone here builds the thing — the only role we don't have is "vibes guy."
Every team member gets a defined cut of game earnings. Higher quality means a bigger payout. We do this on purpose so everyone pulls in the same direction.
We're not chasing trends. We're making games we'd actually play — designed so people stay past the first 60 seconds.
A tactical extraction shooter where every round is a gamble. Bring loadouts in, try to bring them out. High lethality, slow movement, fast decisions — built for players who actually plan before they push.
One player hunts. The rest hide. Tense, fast-paced rounds built around mind games, environmental awareness, and last-second escapes — the moment the hunter rounds the corner you thought was safe.
You design and build the menus, HUDs, and in-game interfaces players touch every second they play. We want sharp, readable, opinionated UI — not stock Roblox templates.
You build the worlds players get lost in. Maps, props, set pieces, lighting. We need someone who can take a vibe and turn it into a playable space — and who cares about the difference between a hallway that's interesting and one that's just there.
Nullcode runs on profit share. No upfront cash — instead, every team member gets a real, defined cut of what the games earn. When Null OPS and Hidden start making money, so do you.
We do it this way on purpose. It means everyone is pulling in the same direction: ship something good enough that people actually pay for it. Higher quality means a bigger payout. Your name's on it. Your wallet feels it.
Send your portfolio, your best work, your worst Roblox sin — whatever shows us how you think. We read everything. If the work is good, we move fast.